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Prioritized Experience Replay

Proposes prioritized experience replay, which samples important transitions more often to make deep reinforcement learning more efficient.

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Prioritized Experience Replay

By T. Schaul, John Quan, Ioannis Antonoglou et al.International Conference on Learning Representations
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Experience replay allows online reinforcement learning agents to store and reuse past transitions, but prior methods sampled uniformly from the replay memory, replaying transitions at the same frequency they were originally experienced regardless of how significant they were. The authors develop a framework for prioritizing experience so that important transitions are replayed more frequently, letting the agent learn more efficiently from the transitions that matter most.

They apply prioritized experience replay to Deep Q-Networks, the algorithm that reached human-level performance across many Atari games. DQN with prioritized replay achieves a new state of the art, outperforming DQN with uniform replay on 41 out of 49 games, demonstrating that how experiences are sampled, not just which experiences are stored, is central to efficient deep reinforcement learning.

Abstract

Experience replay lets online reinforcement learning agents reuse past experiences, but uniform sampling replays transitions at their original frequency regardless of importance. This paper introduces a framework that prioritizes experience so that significant transitions are replayed more often, improving learning efficiency. Applied to Deep Q-Networks (DQN), prioritized replay sets a new state of the art, outperforming DQN with uniform replay on 41 of 49 Atari games.

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reinforcement learningexperience replaydeep Q-networksAtarisample efficiency
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